Rising costs reshape the brand-game relationship
I'm perplexed by the graph comparing two games (Fortnite and Minecraft), two chat platforms, one game development platform - all being worldwide access numbers ... and the NY metro.
Oranges and apples?
A swing and a miss.
I'm perplexed by the graph comparing two games (Fortnite and Minecraft), two chat platforms, one game development platform - all being worldwide access numbers ... and the NY metro.
Oranges and apples?
A swing and a miss.