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8Lee's avatar

I heard one of the titans of our industry (Grady Booch) share his experiences on building USL (Universal Systems Language) back in the 1960's and he mentioned that one of the distinguishing features of great software is the intent behind it via the creators.

In other words, the software engineers who designed systems that would "endure" would always be the (long-time) winners. I think about that a lot these days, especially in a world where the cost of software (production) is continually decreasing and yet we know that most of the software that is and will be created will be largely forgottten.

The same with video games.

Anthony Shelton's avatar

Agreed that AI will not destroy creativity, but will force creatives to lean in on unique experiences which, hopefully, will be sustainable for devs and valuable to players in the long run.

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