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Bastian Bergmann's avatar

Size alone is certainly no longer a moat. A lot of the GMs holding on to the idea of big titles needing massive teams feels more like folks are clinging on to a romantic idea of the past to protect their ego. One industry vet, who’s consulting one of the big guys me ruined in your post, told me today: “It’s a 280-person team and next month they have to ship their game. They’ve been at it for 5 years. I’m asking: where’s the work of 5 years?”

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Sean Lama's avatar

My kids were both biking without training wheels by 4. Bikes rule.

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