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Eric Monacelli's avatar

I worked on a game with Infinite in the title once. It was a forced inclusion by execs. The original name I had proposed even focus tested much better. Any creative thing or pursuit that includes words like "infinite" and "forever" or similar words isn't likely to be that. Change is human and inevitable.

Ondrej David's avatar

Roblox is technically highly profitable. They just spread revenue from robux over 27 months. Also invests a lot back into business. They can limit reinvestment and be $1b up if they want to.

Their developer model payouts is not that great. Devs give up around 50-75% of profits to platform + are paid in virtual currency of which fx they don’t control.

I can see it being disrupted by Epic (or a big Chinese game).

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